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Latest Threads
Deathrun - Changelogs - 1...
Forum: Development Logs
Last Post: Guushi
01-27-2026, 08:07 PM
» Replies: 0
» Views: 38
Deathrun - Changelogs - 1...
Forum: Development Logs
Last Post: Guushi
01-24-2026, 08:10 PM
» Replies: 0
» Views: 65
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
01-21-2026, 12:18 PM
» Replies: 0
» Views: 115
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
12-09-2025, 06:41 PM
» Replies: 0
» Views: 431
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
12-06-2025, 02:01 PM
» Replies: 0
» Views: 445
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
11-29-2025, 12:25 PM
» Replies: 0
» Views: 420
Drop some ball knowledge
Forum: Spam Time
Last Post: HB0
11-28-2025, 11:31 PM
» Replies: 2
» Views: 1,161
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
11-20-2025, 09:15 PM
» Replies: 0
» Views: 482
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
11-16-2025, 04:47 PM
» Replies: 0
» Views: 566
Development Log - VPH - 1...
Forum: Development Logs
Last Post: Guushi
10-26-2025, 01:57 PM
» Replies: 0
» Views: 718

 
  Deathrun - Changelogs - 1/27/2026
Posted by: Guushi - 01-27-2026, 08:07 PM - Forum: Development Logs - No Replies

  • Added new map rotation. Quite a few classic DR maps added.
  • Slightly modified gravity to be better for some maps.
  • Modified map vote/ban ratio settings.
  • Map round limit decreased from (15) > (12).
  • Fixed ghostmode command.
As stated previously there is QoL changes and other changes such as HUD/Scoreboard planned in the future.

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  Deathrun - Changelogs - 1/24/2026
Posted by: Guushi - 01-24-2026, 08:10 PM - Forum: Development Logs - No Replies
Guushi
01-27-2026, 08:07 PM

  • Improved gravity. A lot better than what it was previously. Will continue to tweak if need be.
  • Fixed issue with auto bunny hop. Should be able to do it now after pressing spacebar one time and holding it down. Should also feel a lot more clean.
  • Fixed issue with loading screen being gone.
  • Disabled "F1" menu as it sent you to a github link that was nothing to do with our servers.
  • Fixed small issue with ghostmode. If there is any issues with it on certain maps let me know. 
Upcoming things soon:
  • Pointshop cosmetics
  • More maps
  • Different UI/Hud/Scoreboard
  • Knives
  • More QoL features

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  Development Log - VPH - 1/21/26
Posted by: Guushi - 01-21-2026, 12:18 PM - Forum: Development Logs - No Replies
Guushi
01-24-2026, 08:10 PM

  • Added (4) maps:
     ph_dutch_snow ph_supermarket_redux ph_facade_2026 ph_forgottenbunker2026_v2
  • Added first batch of Valentines Day items to the pointshop.
  • Limited time shop updated, also new worm player model added that cost normal/premium points.
  • Fixed issue with downloads stacking and increasing more and more after each map change. Can confirm thats fixed now so I'll include it here.

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  Development Log - VPH - 12/9/25
Posted by: Guushi - 12-09-2025, 06:41 PM - Forum: Development Logs - No Replies
Guushi
01-21-2026, 12:18 PM

  • Slap/Whip commands are no longer allowed to be used as a Prop player due to players exploiting. You will get a notification telling you that it's disabled for props if you try to use.
  • There will now be a notification to warn you that your pointshop inventory is full so you will lose automated random drops. 
  • Added a Santa model that will drop at a low chance for the remainder of the month. Let's see who gets lucky and obtains it.
  • Premium player models should be tradable again. [PENDING RESTART]

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  Development Log - VPH - 12/6/25
Posted by: Guushi - 12-06-2025, 02:01 PM - Forum: Development Logs - No Replies
Guushi
12-09-2025, 06:41 PM

  • Added 4 new Christmas season maps. "ph_festive_mansion", "ph_zombie_bunker_xmas", "ph_minecraft_icecap", "ph_chalet_sg"
  • Added Christmas season items to pointshop under 'Christmas' section. Will release more throughout the month but there's a lot in there now.
  • Updated limited time shop.
  • Updated wordblock filter to be less strict. Will now automatically delete any word/phrase that's not allowed in chat. Commands will also no longer trigger mutes for "spamming fast".
  • Fixed multiple issues with PAC3 (pointshop plugin). Most cosmetics should now display better in the pointshop and there should be less console spam errors for most players.
  • Fixed issue with some cosmetics spawning when they shouldn't.

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  Development Log - VPH - 11/29/25
Posted by: Guushi - 11-29-2025, 12:25 PM - Forum: Development Logs - No Replies
Guushi
12-06-2025, 02:01 PM

  • Fixed multiple random server crash issues that have been occurring.
  • Fixed bug with pointshop trails being displayed as a dead/spectating player.
  • "Somewhat" fixed an issue with props duplicating themselves. It at the very least reduced it happening. This is due to an issue with a latest GMOD update and likely will require a hotfix from Facepunch themselves to fix entirely. Not much I can do other than what I've implemented in this update. If there's any new weird issues with props let me know.
  • Updated visuals/optimized popcorn swep. This was actually done a bit ago but I forgot to include it in the patch notes then.
  • Added Black Friday / Cyber Monday items in the pointshop. Only available until next Tuesday.
  • Added map "ph_winter_tundra". This is the first map to kick off the winter season. (Christmas update coming soon)
  • Added up to 10+ new possible dice rolls.
  • Third-Person has been improved. Fixed numerous camera glitches that you could do. Thirdperson is also no longer accessible during the hunter blind phase. Overall improved the plugins compatibility with Prop Hunt itself. Any weird issues or anything lmk.
  • Limited time shop updated. (Thanksgiving stuff is going away soon better get it while you can.)

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  Development Log - VPH - 11/19/25
Posted by: Guushi - 11-20-2025, 09:15 PM - Forum: Development Logs - No Replies
Guushi
11-29-2025, 12:25 PM

  • Added new models to limited time section. Limited time items also updated. 2 new miku variants added.
  • Turkey Lurkey model will now drop extremely rarely the rest of the month. Let's see who all can get it. It'll only be around for this month only.
  • New map added in courtesy of McChicken. ph_forbiddenforestv1 any suggestions or issues let him know.
  • Minigames re-worked to fix numerous issues. [PENDING NEXT UPDATE]. Temporarily disabled minigames to apply the patch likely tomorrow if I finish.

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  Development Log - VPH - 11/16/25
Posted by: Guushi - 11-16-2025, 04:47 PM - Forum: Development Logs - No Replies
Guushi
11-20-2025, 09:15 PM

  • Added new limited time models. Limited time shop also updated.
  • Added new limited time thanksgiving model.
  • Added spectator minigames! To join the minigames you must be a spectator or unassigned. You will get a prompt pop up asking you to join. If there is any issues with any of the minigames or if you have any suggestions let me know.
  • Rolling the dice now costs (5000) points up from (3500).

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  Drop some ball knowledge
Posted by: HB0 - 11-06-2025, 05:41 AM - Forum: Spam Time - Replies (2)
HB0
11-16-2025, 04:47 PM

Lowkey miss this server when it was at its peak (before Tasha basically). Reply with some niche references.

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  Development Log - VPH - 10/26/25
Posted by: Guushi - 10-26-2025, 01:57 PM - Forum: Development Logs - No Replies
Guushi
11-06-2025, 05:41 AM

  • Added new "Ghostgirl" playermodel to Halloween shop. This model glows in the dark.
  • Added new "Blunted Ghostface" playermodel to Halloween shop.
  • Added new map "ph_abandon_church".
  • Implemented features for upcoming new Basketball SWEP.

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