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Development Log - VPH - 2/3/26

#1
  • Unstuck is no longer spammable. It has been reworked completely. You are limited to (6) uses per round. No longer intended for using as a double jump feature. Also optimized it a lot more than the other version of unstuck to reduce CPU usage and lag spikes.
  • Point printer sound increased slightly. It was a tad bit too quiet in certain areas.
  • Fixed potential bug with Hunters class.
  • Improved the spam detection to be slightly less strict for spamming chat "too fast".
  • Added a command "!fixinvis". This is a bandaid fix you can use for the invisible prop/model glitch that happens instead of typing r_flushlod in console. An advert pops up as well so newer/unaware players know to use that command to fix the issue. Just a lil QoL feature.
  • Added new incentive features. Become a big prop and survive the round for extra points. Survive as kleiner for at least 45 seconds and you will be rewarded bonus points. Taunting will give you points now. You can get points for up to (5) taunts per round. Some big props may need added to the whitelist for points so be sure to tell me via ticket which model needs added to the list.
  • Added new Valentines Day player models.
  • Limited time shop updated. Also a couple new Cuddle Leader models in there.
A new balanced "jump" command is in the works to replace the unstuck jump feature. It will be avail very soon.
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Development Log - VPH - 2/3/26 - by Guushi - 9 hours ago

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